A downloadable plugin

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Have you ever wanted Mystery Dungeon or Etrian Odyssey style movement for your game? The Turn-Based Movement plugin will allow just that, making each event wait for the player to move before moving themselves.

If events are set to different speeds from the player they will move at different rates. For example, an event set to x2 Slower will move one time  for every 2 moves the player makes, while an event set to x2 Faster will  move two times for every 1 move the player makes, assuming the player's  speed is set to Normal.

You can also put a notetag inside events to make them move independently from the turn-based system.


Fully compatible with Yanfly Engine plugins such as YEP Movement Core.

Looking for other handy plugins? Check out our Tools & Plugins Collection.

Purchase

Buy Now$5.00 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

IsiahTurnBasedMovement v1.0 9 kB

Comments

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thats mv3d that it is compatible with?

Thanks for the question! Yes, this plugin is compatible with MV3D :)

ah thank you for the quick reply. it seems i misunderstood what the plugin was or i was looking at the wrong one from google xD but my issue is that i need a plugin ( a lot of people need this plugin) that prevents you from rotating the camera while moving forward, and prevents moving forward while the camera is rotating. there is currently no way to have smooth 1st person 90 degree turn movement. kind of hard to describe what im asking for. galv's stationary turning is the script that comes closest to fixing it, but doesn't.   it adds a delay after turning which makes it so that you cant move in the middle of a rotation,  which is the part that works, but it specifically has no delay while moving, so you can still turn the camera in the middle of a movement, effectively killing the 1st person dungeon crawler control feel. as it stands, mv3d has 1st person mode but no practical use for it, as the controls are just... no. any interest in picking up such a task?

The rotation fix while moving issue is definitely something we have run into on our end as well. We can certainly look into resolving this issue in a future update :)

hello I would like to reproduce via a plugin all the mechanics of the pokemon games white and black version and I want everything to be fully customizable graphics interfaces etc ..., how much will it cost me please? finally if you created it for me of course

Hello, thank you for your interest. Please send your plugin request to myth.atelier@gmail.com. We will evaluate it and have a quote ready for you within a few days :)