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This was an interesting tactics game premise. Makes me think of Pyre. I wish that the teams had different colors to make it clear whose team was whose. I thought that the heat/cold mechanic was interesting, but could have been explained a bit better. But hey, limited time.

Overall, outside of those nitpicks, this was a cool concept. I can imagine a simpler tutorial mission with fewer characters, but boy do I know how hard AI can be. Good work!

Thank you for playing! Pyre was definitely a big influence. And yeah, given more time we would have loved to tutorialized better. We should be doing an update in about a week or two putting in some of the unfinished/missing features and requests that players have made. If folks enjoy it, we'll consider developing it even further :)